
Pacemaker
ATTENTION: This webGL game was not designed for mobile
What happens when one loses the very device that gives them the durability to live? In the game PACEMAKER, you play as a man who has a faulty pacemaker, one that requires constant attention to run. It requires batteries and sacrifices to stay afloat; these sacrifices are the entities that roam the world.
To survive the ravaging world of Pacemaker, one must kill an entity as soon as possible in a never-ending war with one's own heart. This game rewards those who are quick on their feet and puts those who aren't in the anguish of cardiac arrest.
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GAME CONTROLS:
WASD - move
Spacebar - jump
Mouse - look
Left click - shoot
Right click - grapple
Shift - slide
Number keys - select weapon
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This game was made for the 2026 GMTK Game Jam! We hope you enjoy the game.
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Game made by: voltcutter, bronbo, sz00
Main FPS and game systems made by voltcutter
Music made by bronbo
Level designs made by sz00
Various sound effects from youtube, myinstants, zapsplat, and pixabay
Screen space outline shader by Chishikii on Github
Low poly guns by TastyTony on Sketchfab
Low poly hands by Hozq on gumroad
Low poly robots by Satendra Saraswat
Revolverer robot shooting is the AWP sound effect from csgo
Hurt sounds made by Homemade_SFX on pixabay
Tip: Play on the windows build to have a smoother experience.
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | voltcutter, Bronbo, sz00 |
| Genre | Shooter, Adventure |
| Tags | 3D, Action-Adventure, Game Maker's Toolkit Jam, lebron_james, robo, Speedrun, Unity, Violent |
| Content | No generative AI was used |




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